Friday afternoon, our Main team beat Team Liquid 2-0 in the Quarter-final of ESL Pro League Season 19.
Finally, the quarter-finals are underway! It's been almost two weeks since the Danes secured a spot in the Quarter-final of ESL Pro League S19 after beating 3DMAX to win Group A.
Liquid got one of their best maps, Inferno, on which they have an 81.8% win rate. The opponents looked confident during the initial rounds on their T-side, getting a 0-3 lead, but round four saw the Danish captain strike back with the AWP, earning their first round.
Two rounds later, Nicolai "dev1ce" Reedtz kicked off a crucial retake with deagles on B. It bounced back and forth, but the international roster led 5-7 into the second half.
The Danish T-side began well as they quickly claimed an 8-7 lead, and from there, dominated the second half, winning the map 13-9.
Before the match, Casper "Ruggah" Due spoke on Astralis' map pool and mentioned that some of their strong ones have yet to be played much in official matches - it seems like Inferno is one of them.
During the tournament, Valve announced a change to the map pool, which sees Dust II back and Overpass out. Fortunately for the Danes, Overpass, one of their best maps, is still available for the remainder of EPL.
The Danish quintet won the pistol round, but Team Liquid responded by winning six in a row on the favorable CT side.
A 3v5 round victory was needed for dev1ce & Co. to gain their second round. Staehr and dev1ce found their groove afterward, contributing to a strong 5-7 half, with both players sitting at ten frags.
The snowball kept rolling in the latter half as the Danes dominated the remainder of the match by winning every single round and finishing Overpass with a 13-7 score.
Shortly after the victory, Victor "Staehr" Staehr joined Frederik "ministerN" Brandt on Astralis Watch for a short interview.
"We got a rough start on both maps, but during the second half, we had everything under control," Staehr said.
When asked about the playstyle of Astralis and their strong CT sides, Staehr added:
"It's important to be active on the CT side. You can't just wait on the bombsites; you must do something and sometimes change the game's pace."